Line: 1 to 1 | ||||||||
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Message ProtocolMessages Between SL Object Scripts and Remote Control Server | ||||||||
Changed: | ||||||||
< < | From Objects to Server | |||||||
> > | Client Protocol (From SL Objects to Server) | |||||||
Changed: | ||||||||
< < | Packet Format: #ObjectUUID#Command#Data#challenge#Hash# | |||||||
> > | Packet Format: #ObjectUUID#Command#Data#challenge#Hash# | |||||||
Challenge - a random number. Hash - An MD5 of message up to hash, plus a secret. LSL MD5 Commands: | ||||||||
Changed: | ||||||||
< < |
| |||||||
> > |
| |||||||
| ||||||||
Changed: | ||||||||
< < | From Server to Object | |||||||
> > | Server Protocol (From Server to SL Object) | |||||||
Changed: | ||||||||
< < | Packet Format: #Command#Data#hash# | |||||||
> > | Packet Format: #Command#Data#hash# | |||||||
Hash - An MD5 of response message up to hash, plus a Challenge. | ||||||||
Line: 24 to 24 | ||||||||
| ||||||||
Added: | ||||||||
> > | OptimizationThe UUID is a LONG value. Rather then sending it everytime, the following angorithm can be used:
| |||||||
-- JimSkon - 2011-06-14 |
Line: 1 to 1 | ||||||||
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Added: | ||||||||
> > |
Message ProtocolMessages Between SL Object Scripts and Remote Control ServerFrom Objects to ServerPacket Format: #ObjectUUID#Command#Data#challenge#Hash# Challenge - a random number. Hash - An MD5 of message up to hash, plus a secret. LSL MD5 Commands:
From Server to ObjectPacket Format: #Command#Data#hash# Hash - An MD5 of response message up to hash, plus a Challenge. Commands:
-- JimSkon - 2011-06-14 |